Now that I have started talking about digital CCGs, let us continue? How about
that? Today I will tell you about the Bulgarian CCG Spellweaver. The game is
made by Dream Reactor and at its very start (closed beta) it quickly gathered
quite a bunch of followers. Process that continues even now when the game is
live.
I plan to miss the general talk about CCG as a genre
and tell you more about what puts Spellweaver apart from the others. In other
reviews you will read that it is a mix between MTG and Hearthstone and while it
is not incorrect there is more precise description and that will be Hearthstone
( because of its lightness and quick games) and Might&Magic: Duel of
Champions ( because of it two lane board ). From Duels is also taken the idea
about the characters abilities, but here you can even upgrade them during play.
Spellweaver is...how to say it...the Warcraft of CCGs. It is a mix of a lot of
good things which complement each other and sum up to a good game.
Another interesting mechanic which makes the matches
short and quick is the ability to see the top 5 cards and if there is a Shrine
( the ones which give you mana ) take it and put it in your hand. That really
helps with the mana problem a lot. Mentioning mana is important to say
that there are two requirements for playing cards - magic levels and mana. Both
are given by the Shrines and you choose what to get when you play one. Special
Shrines will also give new skills to your heroes.
Oh, oh! I almost forgot and it is important and
different from other CCGs. The creatures in Spellweaver have one more stat - speed.
You can even build your deck around it. Speed is important when you try to
block because slow creatures cannot block faster ones. Forgetting it made me lose
more games than I want to confess. I want to also mention something about I am
not sure how I feel. That is the art style of the game. Spellweaver has this
baroque theme going for it and while it is rather unique and fitting for the
game it somehow annoys me it looks good but at the same time...enough of this
you got it! Or not...anyway!
Now that we are done with what sets the game apart
from the others let’s see what else it has to offer. First of all there are six
factions each with its own playstyle and story. Dream Reactor has done a lot to
flesh out a whole world with its own story and lore. Each faction has its own
kingdom on the map and your faction will decide your starting deck. With time
you will be able to buy other starting decks and with that unlock other
kingdoms and more quests to do. There is competent vs AI mode and unraked
against people. There are bossfights which will reward you with rare, powerful
cards. Despite all those ways to play singleplayer Spellweaver is more PvP
oriented and it is obvious from the fact that you get better rewards for
winning PvP matches instead of PvE. There are also Tournaments organized regularly.
Spellweaver is well done, beautiful, infused with a
lot of hard work and love CCG which is obviously done by people who know their
games and their CCGs even more. The team is ambitious and motivated, they have
clear idea what they want to do with the game and what they want to implement.
If you have not found your CCG (everyone needs one) try Spellweaver, it might
be what you are looking for!
Where to find:
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